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Cerebras ​

The Cerebras provider uses provider key cerebras and the HPD-Agent.Providers.Cerebras package. It is backed by HPD's shared OpenAI-compatible chat-completions client, so ModelName is a Cerebras chat model id.

Set an API key:

bash
export CEREBRAS_API_KEY="..."

The default endpoint is https://api.cerebras.ai/v1/, which sends chat requests to chat/completions. Pass endpoint to WithCerebras(...), set Endpoint in ChatClientConfig, or use CEREBRAS_ENDPOINT / CEREBRAS_BASE_URL when you need a compatible proxy or custom base URL.

Use fluent chat setup first:

csharp
using HPD.Agent;
using HPD.Agent.Providers.Cerebras;

var agent = await new AgentBuilder()
    .WithCerebras(model: "gpt-oss-120b")
    .BuildAsync();

var result = await agent.RunAsync("Write one sentence about Cerebras setup.");
Console.WriteLine(result.Text);

The equivalent Clients.Chat shape is:

json
{
  "Clients": {
    "Chat": {
      "ProviderKey": "cerebras",
      "ModelName": "gpt-oss-120b"
    }
  }
}

Runtime Chat Options ​

Use ChatClientConfig for shared model-call behavior such as temperature, top-p, max output tokens, stop sequences, response format, tools, tool mode, seed, and generic reasoning options. Put agent-level defaults in AgentConfig.Clients.Chat; use AgentRunConfig.Clients.Chat for complete per-run replacements.

Caveats ​

This provider currently registers the chat family only. Other endpoint families, if the upstream service exposes them, are deferred until HPD has dedicated provider-family support for that surface.

Chat uses HPD's shared OpenAI-compatible chat-completions client. It supports token streaming, function tools, response format and tool mode, seed, max output tokens, top-p, temperature, and stop sequences where the selected model supports them.

Runtime validation checks model and endpoint configuration. Runtime chat options are applied through Clients.Chat and AgentRunConfig.Clients.Chat. Credentials are resolved lazily when a run first acquires this provider client; a missing credential fails that run, not BuildAsync().

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